I was hired as the sole developer in programming the eagle simulation game, Batavia 1627.
Batavia 1627 itself is a sequel to a museum-only experience. This experience (named, “The Golden Age”) is no longer available in its current form after the upgrade to version 2. However, The Golden Age borrowed many of its ideas to Batavia 1627 during its development, the most obvious influence being the rudimentary ability to fly as an eagle.
Batavia 1627 is a story-driven, Open XR-compatible experience. Using an eagle as the main way to travel throughout the open-world, the player can experience new narratives in any order they choose by collecting orbs scattered throughout the map.